﻿---@class UnityEngine.UI.USpriteUGUI : UnityEngine.UI.MaskableGraphic
---@field public sprite UnityEngine.Sprite
---@field public pivot UnityEngine.Vector2
---@field public skewX System.Single
---@field public skewY System.Single
---@field public rotatePerspective System.Boolean
---@field public perspectiveRange System.Single
---@field public mainTexture UnityEngine.Texture
local m = {}
function m:Rebuild() end
return m
